Software Engineer 2 at Microsoft

Software Engineer 2 Details

Feb. 28, 2019, 8:02 p.m.
Individual Contributor
Redmond, WA
Holographic Processing Unit
In Cognition, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that's scientists "meeting" on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we're incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We're a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there has to be a better way. If you do too, we need you!

Role description You are drawn to working on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for a strong Senior Software Engineer to come join us in delivering the next wave of holographic experiences in an exciting new project. What you'll do You will work on the delivery of high-quality code components that will power the client and frontend experiences for our products You will partner with industry-leading
What you'll need 5+ years' experience in Software Engineering Strong C#/C++ coding background, debugging ability across technology stacks Experience shipping high quality 3D games or applications Working with the latest game engine tools and techniques Strong cross-discipline collaboration skills Great communication, written and verbal Bonus points There are plenty of other skills that aren't required, but you'll find useful in this role. Let us know if you have experience with: Augmented or Virtual Reality Unity, Unreal or related game engines Working with the US Military or other government contracts
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