Level Designer at Microsoft

Level Designer Details

Dec. 13, 2018, 8:54 p.m.
Engineering
Individual Contributor
Full-Time
Redmond, WA
level design team Level Designer that
343 is looking for an experienced Level Designer that can craft and implement exciting gameplay spaces that push boundaries and engage players. Responsibilities will focus on visual design, implementation of gameplay goals, scenario building and spatial relationships. This person will work with the level design team, gameplay teams, artists, and programmers to ensure that cross discipline relationships are respected and nurtured giving the player an experience that is continually the highest quality.

Build levels from inception through production under the guidance of the Lead Level Designer. Build gameplay moments such as combat encounters, narrative events, and logic puzzles. Author and review design documentation. Play test and iterate on level content to ensure highest quality. Partner with other level designers to maintain a positive productive working atmosphere. Build and maintain collaborative relationships with all development functions to ensure a best-in-industry production process, player experience and team environment. Work closely with the art team to ensure level metrics, budgets,
3+ years working as a level designer on a first person/third person shooter title Deep understanding of gameplay and level design theories and practices Proficient in using a 3D modelling package such as Maya Proficient in using game editing software such as Unreal, Unity, Frostbite, etc. Experience in using a text based scripting language (C#, LUA, UnityScript, etc.) Excellent writing and communication skills A love for narrative based games and shooters in general 343careers
Learn more about this job

Similar jobs at Amazon




Similar jobs at Microsoft





Website managed by Tommy Unger