Senior System Designer at Microsoft

Senior System Designer Details

Jan. 16, 2019, 12:57 a.m.
Individual Contributor
Redmond, WA
Online Experience team Senior Systems Designer
343 Industries has an unique opportunity to work on our newest Halo project. We are looking for a Senior Systems Designer to join our Online Experience team and own the Vision and design of many of our Social features. This role is a blend of a traditional Systems Design role and a strong Interaction Designer. The ideal candidate is an expert at developing social systems that engage, grow and develop strong communities. They should be able to create a vision around these systems that will bring players together to express themselves, share their ideas and content, as well as finding and playing against others of like skill. You will lead the charge on developing the feature sets that create an integrated social experience across the entire game. The ideal candidate must have strong communication skills in order to pitch ideas to your cross discipline peers and studio leadership. It is also important you have a strong UX background in order to help create intuitive, innovative, and approachable

Responsibilities : Help drive and communicate Vision for our Social features across disciplines and the team. Design, document, and iterate Social features for the OE team. Use feedback (data-driven, as well as anecdotal) to prioritize and scope features. Create UX/UI wireframes for Social features. Define work and priorities for features throughout all phases of development. Oversee, collate, give, and iterate on feedback given about Social systems from the studio. Collaborate across disciplines, including UX/UI, Art, Engineering, Design, and QA. Some out of country travel may be required (10%)
Required : 7+ years of Design experience in games/software, specifically relating to social media, mobile or social games, or AAA titles. Bachelors or higher in UX/UI, Graphic Design, or Game Design programs, or equivalent experience. Excellent verbal and written communication skills. Proficiency in Adobe Creative Suite or similar tools. Proficiency in proprietary game tools (Frostbite, Unreal, Unity, Heroblade, etc.). Self-starter and self-driven individual with high regard for quality and simple design. Bonus : Passion for social and/or multiplayer games of all types. Passion for the Halo franchise
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