Google Developer Relations Engineer III, Android Games

Job Details

Posted date: Aug 23, 2024

Location: Kirkland, WA

Level: Senior

Estimated salary: $150,000
Range: $122,000 - $178,000


Description

Collaborate with cross-functional teams to manage product engagement and identify user needs.

Attend or facilitate conferences and events to gain and share insights on user experience and technologies.

Lead strategic developer programs and act as an authority in the domain.

Contribute input and feedback on products or programs, and represent the interests of partners to internal stakeholders.

Provide on-site technical engagement (e.g., code analysis and contribution) for showcase product integrations and resolution of launch blockers.

Passionate people are everywhere at Google. In Developer Relations, we get excited to collaborate and connect with the communities that love technology as much as we do. Part community manager and part developer advocate, Developer Programs Engineers collaborate with developers at conferences and online, and advocate for developers interests internally at Google. Not afraid to be hands-on, you write sample code and client libraries as well as participate in developer forums and support queues to troubleshoot and debug coding problems developers encounter. Internally, you work with product engineering teams improve our products by conveying feedback from developers, reviewing API designs and testing new features. Chrome, Android, App Engine, HTML5 as well as our core Google Apps and Ads APIs are just some of the platforms you promote and support.

With your technical expertise, you drive strategy around fostering a community of developers who work with Google technologies. An ardent advocate for these developers, you represent their voice internally to our Product Managers and serve as their Google support in application development and technology implementation.

The Game Developer Relations team empowers Android game developers to create a positive gaming experience with Android libraries, tools, and Play services. In this role, you will be the SME for the Android Device Performance Framework (ADPF). You will use your knowledge to help coordinate ADPF work-streams across the team, and provide feedback to the ADPF engineers to improve the product, based on developer engagements/feedback.

Android is Google’s open-source mobile operating system powering more than 3 billion devices worldwide. Android is about bringing computing to everyone in the world. We believe computing is a super power for good, enabling access to information, economic opportunity, productivity, connectivity between friends and family and more. We think everyone in the world should have access to the best computing has to offer. We provide the platform for original equipment manufacturers (OEMs) and developers to build compelling computing devices (smartphones, tablets, TVs, wearables, etc) that run the best apps/services for everyone in the world.

The US base salary range for this full-time position is $122,000-$178,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.



Qualifications

Minimum qualifications: Bachelor's degree in Computer Science, a similar technical field, or equivalent practical experience.

3 years of work experience in a technical role (e.g., software engineering, solutions consultant, etc.) or equivalent technical experience.

2 years of experience coding in C or C++.

1 year of experience with performance analysis.

Preferred qualifications: 3 years of experience as a technical practitioner in a developer community.

2 years of experience with Android, Android OS or embedded systems in Mobile.

2 years of experience working on game engines.

1 year of experience with low level multithreading and rendering code. Experience with Android Dynamic Performance Framework. Experience in Mobile GPU or GPU programming.



Extended Qualifications

Bachelor's degree in Computer Science, a similar technical field, or equivalent practical experience.

3 years of work experience in a technical role (e.g., software engineering, solutions consultant, etc.) or equivalent technical experience.

2 years of experience coding in C or C++.

1 year of experience with performance analysis.



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