Microsoft Principal Software Engineering Lead - Xbox

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Job Details

Posted date: Mar 11, 2026

Category: Software Engineering

Location: Multiple Locations, Multiple Locations

Estimated salary: $222,050
Range: $139,900 - $304,200

Employment type: Full-Time

Work location type: 0 days / week in-office – remote

Role: People Manager


Description

Overview

Come help build the next evolution in Xbox Game Compatibility. Join the Xbox Platform team and leverage your system engineering experience to advance the future of Game Preservation. As a Principal Software Engineering Lead, your work will help identify and outline the specific requirements and technical boundaries for preserving game content, build scalable emulation solutions, and ensure a fun gameplay experience for all players. Our technology solutions are a critical part of enabling the Xbox goal of allowing players to continue to enjoy their games across devices.

As the GPU Team Lead on our team you will help drive the technical strategy, architectural direction, and execution quality for graphics and GPU‑related systems within the Xbox Game Preservation organization. This role combines deep technical expertise across the graphics stack with strong engineering leadership, enabling the team to deliver compatibility, rendering correctness, and high‑performance GPU behavior across all Xbox endpoints.

You will guide a team of engineers working on GPU emulation, command buffer translation, shader compilation, graphics debugging, and performance tuning across multiple hardware generations. You will partner closely with hardware vendors, platform teams, and other internal/external partners to ensure that future graphics systems remain robust, scalable, and aligned with long‑term product goals.

Responsibilities

Technical Leadership

Help define the architectural vision for GPU emulation subsystemLead investigations into GPU correctness issues, rendering anomalies, performance regressions, and hardware‑specific behaviorsOversee development and growth of GPU engineersEnsure system‑level compatibility across all new and existing Xbox hardware endpointsExecution & Delivery

Drive roadmap planning, prioritization, and execution across GPU workstreamsEnforce engineering excellence: code quality, regression prevention, performance validation, reliability, and telemetry‑driven improvementsCoordinate cross‑team dependencies with Platform OS, Silicon design, and graphics pipeline teams to maintain execution velocityInfluence long‑term hardware and system‑software direction by representing engineering needs and ecosystem constraintsTeam Leadership & Mentoring

Mentor engineers in graphics debugging, low‑level GPU feature implementation, compiler pipelines, and hardware‑aware performance engineeringUnblock the team technically by providing expertise that accelerates problem resolutionCultivate a healthy engineering culture of learning, feedback, inclusion, and technical excellence

Qualifications

Required Qualification:

Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience Preferred Qualifications:

5+ years lead/people management experience in performance‑critical systems, graphics engineering, or GPU subsystem developmentDeep understanding of GPU architecture, shader execution, memory models, and command submission behaviorDemonstrated architectural leadership on complex systems with high performance and correctness requirementsPrior experience shipping GPU or graphics subsystem technology in a production environmentExperience guiding cross‑discipline engineering teams and aligning technical direction across organizationsExperience collaborating directly with hardware vendors (AMD, NVIDIA) on architecture, drivers, or validation workflowsExperience shipping games on Xbox and PC endpoints

Software Engineering M5 - The typical base pay range for this role across the U.S. is USD $139,900 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

https://careers.microsoft.com/us/en/us-corporate-pay

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.



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