Microsoft Senior Software Engineer

Job is more than three months old.

Job Details

Posted date: Sep 06, 2024

There have been 922 jobs posted with the title of Senior Software Engineer all time at Microsoft.
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Category: Software Engineering

Location: Redmond, WA

Estimated salary: $183,700
Range: $117,200 - $250,200

Employment type: Full-Time

Travel amount: 25.0%

Work location type: Up to 100% work from home

Role: Individual Contributor


Description

Microsoft Teams: A world-class collaboration solution for corporate, educational, and personal communications. As remote work and online collaboration becomes increasingly prevalent, video conference plays a pivotal role in our everyday life. Our team is dedicated to the core mission of Teams to deliver reliable, performance and high-quality video conferencing experience. We are a unique cross-functional cross-stack and cross-platform team delivering the end-to-end implementation and optimization of video conferencing experiences, along with cutting-edge real-time media functionalities.

This includes Teams meeting user experience, video composition, video processing, and video rendering, across desktop, mobile and web platforms, as well as monitoring of Teams meeting quality, data analytics, and artificial intelligence (AI) for customer value. Our focus spans a wide spectrum of UX development, video, graphics, and AI innovations.

We are looking for a Senior Software Engineer to contribute to a world-class product used by millions of daily users in the dynamic realm of video and real-time collaboration.

If you’re passionate about real time communication technology and aspire to make a significant impact on a world-class product used by millions of users daily, we encourage you to apply.

We are seeking seasoned full-stack engineers with experience in working with large and intricate codebases, across native stack (c++) and web front end (React), and with analytic skill set for data driven development and AI.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

As a member of our team, we expect you to possess a thirst for learning, and a proven track record of overcoming complex challenges. Your ability to analyze problem through data, solve technical problems and deliver high-quality production code will be crucial.

In this role, you will:

Architect and Design: Take charge of designing and implementing real-time video technology features. Your expertise will contribute to enhancing the overall video conferencing experience for millions of users. Telemetry and Analysis: Design reliability and performance telemetry. Leverage AI and machine learning techniques to analyze this data, gaining insights that drive continuous improvement. Cross-Platform Impact: Work across our full stack, from native C++ to TypeScript. This unique opportunity allows you to influence product development across desktop, mobile, and web platforms. Collaborate with Experts: Join forces with passionate industry leaders in video conference solutions. Together, we’ll deliver cutting-edge innovations in the world of collaboration and communications.

Qualifications

Required Qualifications:

Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages including, but not limited to, C++ or TypeScriptOR equivalent experience. 3+ years experience in one or more related field(s): communication platforms, video conferencing, streaming, media application, Graphics Processing Unit (GPU) Graphics or real-time collaboration applications. Preferred Qualifications:

3+ years of practical experience for data analysis and AI. Capable of critically evaluating data to derive meaningful, actionable insights. Experience in development, debugging, and profiling in Windows/Mac environments. Familiarity with native and web development. Design and development as a part of large-scale products. Experience with React, Apollo, GraphQL framework. Experience with computer graphics and rendering technologies: OpenGL, DirectX, Metal, Vulkan, WebGPU.Experience in Media pipeline technologies: MediaFoundation, AVFoundation, H.264, WebRTC. Cross platform Windows, Mac, development experience.

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft will accept applications for the role until September 20, 2024.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.



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