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Job Details
Posted date: Oct 30, 2025
There have been 1947 jobs posted with the title of Senior Software Engineer all time at Microsoft.There have been 1947 Senior Software Engineer jobs posted in the last month.
Category: Software Engineering
Location: Multiple Locations, Multiple Locations
Estimated salary: $188,900
Range: $119,800 - $258,000
Employment type: Full-Time
Travel amount: 25.0%
Work location type: 0 days / week in-office - remote
Role: Individual Contributor
Description
As a Senior Software Engineer, you will lead the design, development, and validation of the Linux kernel for silicon and platform enablement initiatives.You will have end-to-end ownership of the kernel and driver stack supporting Maintenance Operating System (MOS), new silicon bring-up, and graphics processing unit (GPU) enablement for vendors such as NVIDIA and AMD across the product portfolio. This role requires expertise in low-level system bring-up, including the use of application programming interfaces (APIs) and frameworks such as Unified Extensible Firmware Interface (UEFI) and Advanced Configuration and Power Interface (ACPI) to support hardware initialization and platform configuration.
Deep technical knowledge of Linux kernel internals, driver development, and build and release automation within enterprise and high-performance computing (HPC) environments is essential for success in this position.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Lead kernel integration and validation for new silicon platforms, from early board bring‑up through full feature enablement.Architect and maintain the Maintenance OS (MOS) kernel, ensuring long‑term stability, security, and compatibility across multiple hardware generations.Own the end‑to‑end lifecycle of GPU drivers (NVIDIA, amdgpu, ROCm), including:Integration of out‑of‑tree (OOT) kernel drivers DKMS packaging, build, and version‑tracking, Compatibility validation against kernel and firmware baselinesDefine and manage build and release pipelines for kernel RPMs, driver SRPMs, and signing workflows. Collaborate with hardware, platform, and firmware teams to validate kernel features tied to new silicon capabilities (PCIe, CXL, IOMMU, NUMA, etc.).Own spec files, RPM packaging, and associated CI/CD automation for kernel and driver deliverables.Conduct deep‑dive debugging across the full stack — from kernel to device firmware — to resolve performance, stability, or bring‑up issues.Drive engagement with upstream Linux communities to upstream or align kernel changes where feasible.
Qualifications
Required QualificationsBachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience. 2+ years experience in Kernel bring-up and platform enablement1+ years experience in GPU driver development and integration2+ years experience in C / C++ kernel-space programming, Git-based source management and release branching, RPM packaging, spec file authoring, and build automation.Preferred Qualifications
Bachelor's Degree in Computer Science OR related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, OR Python OR Master's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience. 1+ years experience with multi‑kernel maintenance (e.g., LTS, HWE, feature branches).1+ years experience with MOFED/InfiniBand stacks and RDMA drivers.1+ years experience to containerized workloads and GPU virtualization.
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until November 11, 2025.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
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