UX Designer 2 at Microsoft

UX Designer 2 Details

Feb. 21, 2019, 6:46 p.m.
Engineering
Individual Contributor
Full-Time
Redmond, WA
Holographic Processing Unit
In Cognition, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that's scientists "meeting" on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we're incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We're a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there has to be a better way. If you do too, we need you! You are drawn to working on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be

• You will solve complex design problems through systemic thinking and with clean, clear, prioritized design solutions. • You will work closely with the Design Director, Art Director and experience design team to define and drive the user experience design and information architecture in our mixed reality and 2D experience. • You will communicate your ideas using a wide variety of methods from sketches, wireframes, data visualizations, to polished designs. • You will partner with industry-leading Engineers, Designers, Artists and Producers • You will work with state-of-the art next generation hardware,
• 5+ years' experience in entertainment media and design with an emphasis on UX design, data visualization, information architecture • Expertise creating a variety of UX design documents including wireframes, guidelines, user research, system designs. • Experience shipping high quality 3D games or applications • Working with the latest content creation and game engine tools • Strong cross-discipline collaboration skills • Great communication, written and verbal There are plenty of other skills that aren't required, but you'll find useful in this role. Let us know if you have experience with: •
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