Software Engineer at Microsoft

Software Engineer Details

Nov. 30, 2018, 11:39 p.m.
Engineering
★★½
Individual Contributor
Full-Time
Redmond, WA
worked with team Software Engineer who
Minecraft inspires millions to create together, connects people across the globe, and fosters a community that is among the most active and passionate in the world. We are looking for a seasoned Software Engineer who has worked with teams of artists, designers, and engineers to make high quality games to join our gameplay team. An attention to detail, being self-motivated and an ability to create results in a highly flexible environment are a must.

Develops elegant designs and tests that identify and eradicate product or service-wide problems and align to multiple-release product or service plans and feature area architecture. Leads by example within the team by producing simple, extensible, and maintainable code with very few defects. Finds and fixes classes of defects. Ensures consistent, usable, forward-looking, maintainable test infrastructure, draws from a large base of design patterns, is an expert in available technologies, and is adept at identifying practices that work well. Leads by example within the team by producing simple, extensible,
5+ years of C++ software engineering experience 3+ years of game play experience (ie. AI, movement controllers, pathfinding, object systems, etc.) Experience with other parts of game development such as rendering, networking, memory management, etc. Excellent debugging and optimization skills. Previously shipped at least one game on PC or console Familiar with Pix or similar performance analysis software Strong written and verbal communication skills Ability to quickly prototype and iterate Eye for detail, and a hunger for excellence Self-directed and takes initiative to drive progress BS degree
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