Software Engineer at Microsoft

Software Engineer Details

Feb. 14, 2019, 6:50 p.m.
Individual Contributor
Redmond, WA
and SDK team Xbox, PC, Mobile,
Are you passionate about using the power of the cloud to transform the game industry? If so, now is your opportunity to join PlayFab in bringing best-in-class gaming solutions to game studios around the world. PlayFab is a back-end platform for building, launching, and growing cloud-connected games no matter where they release (Xbox, PC, Mobile, Web, PlayStation, Nintendo and more). It features scalable game services, real-time analytics for better understanding game players, and LiveOps to host live events, run experiments, and reward players. PlayFab has achieved significant traction with more than 90 million MAU. We're looking for great people to help build our reach to more than 2 billion gamers worldwide! The PlayFab Developer Tools and SDK team plays a central role in bringing more games and game developers to the PlayFab platform by developing SDKs and networking stacks that makes it easy to use PlayFab on all devices and platforms. We're looking for a software engineer who brings

Be come the team's authority on modern C++ (11/14/17) development and optimization. Drive sound architecture, designs and implementations to meet quality, performance, scale, diagnosis, testability, deployment and manageability requirements.   Partner directly with the Microsoft internal and external gaming studios to build SDK and networking solutions that span devices and platforms. Own specific SDKs end to end and ensure that they are exceeding the expectations of the game developer users by monitoring the PlayFab forums for reported issues, responding to forum questions from customers, logging
5 + years of C++ development experience. Familiarity with C++11/14 and STL a definite plus Solid understanding of C++ concurrency and experience designing, optimizing and debugging multithreaded programs. Familiarity with Unreal Game engine. Knowledge of Unreal Blueprints a definite plus Experience with at least one of the following: Java, C#, Python, JavaScript Experience in developing, maintaining and debugging network applications/games using tools like Fiddler and Wire s hark Self-driven and able to work independently or with a team to develop solutions for a broad range of problems.   Strong
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