Software Engineer at Microsoft

Software Engineer Details

Jan. 11, 2019, 8:36 p.m.
Individual Contributor
Redmond, WA
Holographic Processing Unit
In Cognition, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together. To get there, we're incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We're a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, Windows Mixed Reality headsets, and motion controllers. We believe in success through a compelling and comprehensive developer story for Mixed Reality platforms. If you do too, we need you!

As a developer on the Shell Foundation team, you will build the operating system platform for all HoloLens and Windows Mixed Reality experiences. Authoring high performance and multi-threaded code, your day to day is enabling the best of Windows to create stunning AR and VR experiences. Low level and high level, you will work in a variety of areas in the operating system, all with an eye towards enable customers to achieve the most with Microsoft devices. What you'll do: Write and maintain core operating system components and services that comprise the backbone of the Mixed Reality system on both
Required Qualifications: 2+ years using object-oriented C++. ( preferred experience would include both classroom and internship experience) Bachelor's degree in Computer Science or related discipline Operating systems class work or internship.
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