Senior Program Manager. Learning Gamification, WW Learning at Microsoft

Senior Program Manager. Learning Gamification, WW Learning Details

Jan. 7, 2019, 11:29 p.m.
Engineering
Individual Contributor
Full-Time
Redmond, WA
Worldwide Learning team Worldwide Learning team
At Microsoft, our mission is to empower every person and every organization on the planet to achieve more. By joining our Worldwide Learning team , you can play an important role in this mission. We are looking for a product planning professional that will be responsible for planning and researching Microsoft's next generation learning experiences. In this role, you will have an opportunity to build innovative solutions and impact the way our employees, customers and partners learn. The category of experiences that you will focus on is gamification, and you will work on a team of subject matter experts spanning various learning technology areas in addition to gamification. You will be a subject matter expert in a specific area of learning (for example: gamification, social learning, micro learning, learning content tagging, etc.), and your responsibilities will be to develop learning proofs of concept, use data to determine what works and a what doesn't, and write/maintain the component

Clearly communicate the learning strategy and plan for Microsoft's next generation learning experiences related to your specific area of expertise. Develop and execute proofs of concept and A/B tests that allow us to deliver the most impactful learning approaches Partner with teams across Microsoft to align our next generation learning experiences with our company strategy Provide subject matter expertise to Microsoft on the latest/greatest approaches to your specific area of learning technology expertise Embed data collection and feedback mechanisms throughout our learning solutions to generate
Preferred Qualifications: 3+ years of experience with some aspect of learning technology (for example: gamification, social learning, micro learning, learning content tagging, etc.) Demonstrated ability to architect, plan and deliver solutions to market Experience in learner-focused design and gamification learning technologies Ability to find solutions and a path forward even in ambiguous situations Excellent oral, written and interpersonal communication skills Demonstrated ability to work across multiple teams in a large/complex organization Demonstrated ability to work under tight deadlines
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