Principal Software Engineer at Microsoft

Principal Software Engineer Details

Feb. 14, 2019, 12:19 a.m.
Engineering
Individual Contributor
Full-Time
Redmond, WA
Holographic Processing Unit
In Cognition, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that's scientists "meeting" on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we're incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We're a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there has to be a better way. If you do too, we need you!

We are looking for talented engineers to build the Cognition OS team. The team will be responsible creating and customizing the Holographic OS that will be used on a variety of cognition products. Your role will be to work closely with hardware and software teams within cognition to deliver an elegant operating system. Design and implement OS abstraction layers to allow mixed reality solutions to work across different platforms. Customize and 1 st and 3 rd party drivers to meet our specific needs Assist with system architecture of our next generation products
Required Qualifications: 7+ years C/C++ programing experience Candidates applying for this role should have experience with: BS/MS in Computer Science, Electrical Engineering or equivalent industry experience Experience with windows device drivers Experience with Linux /Android device drivers Experience with Android OS Experience leading a team There are plenty of other skills that aren't required, but you'll find useful in this role. Let us know if you have experience with: Experience in debugging on Windows, Android, IOS Experience in debugging using JTAG
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