Principal Software Engineer at Microsoft

Principal Software Engineer Details

Jan. 31, 2019, 9:56 p.m.
Engineering
Individual Contributor
Full-Time
Redmond, WA
Holographic Processing Unit
In Cognition, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together. To get there, we're incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We're a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, Windows Mixed Reality headsets, and motion controllers. We believe in success through a compelling and comprehensive developer story for Mixed Reality platforms. If you do too, we need you!

As a developer on the Experience Fabric team, you will build the operating system platform for all HoloLens and Windows Mixed Reality experiences. Authoring high performance and multi-threaded code, your day to day is enabling the best of Windows to create stunning AR and VR experiences. Low level and high level, you will work in a variety of areas in the operating system, all with an eye towards enable customers to achieve the most with Microsoft devices. What you'll do: Write and maintain core operating system components and services that comprise the backbone of the Mixed Reality system on both
Required Qualifications: 7+ years object-oriented and multi-threaded C++ industry experience 5+ years' experience designing scalable architectures for a product released to 10K+ users 5+ years' experience driving a technical effort that required cooperation from multiple engineers. Experienced 3 or more full cycles of software product development. Bachelor's degree in Computer Science or related discipline
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