Multiplayer Lead Artist at Microsoft

Multiplayer Lead Artist Details

Nov. 28, 2018, 9:48 p.m.
Engineering
½
People Manager
Full-Time
Redmond, WA
343 Industries, part
343 Industries has one single mission: Build great HALO experiences. 343 Industries, part of Microsoft Studios, is home to the game industries top talent and we are dedicated to the HALO universe. We build the stories, the worlds, and the gameplay that make HALO what it is today. To do that, we need exceptional artists to help us achieve that goal. 343 has an incredible opportunity for a motivated, experienced and professional Lead Artist for the Multiplayer team. You need to be highly experienced in delivering multiplayer environments and driving AAA visual quality for FPS games. You are also knowledgeable and up to date on modern trends of world building workflows, real time content creation techniques, and performance optimizations for large game levels. Additionally, you will have a strong eye for color, form, industrial design, surfaces, layout and composition. Lastly, you should be well versed in the production process of 3D models and modern shading, materials and textures. Communication

Deliver an industry leading multiplayer experience for our fans Partner with Multiplayer leadership to define the visual plans for the multiplayer experience Deliver visually compelling multiplayer maps on time, within perf requirements and meet the art director's vision. Work across art disciplines to deliver high quality art content for the multiplayer experience Partner with art leads to develop, drive and improve art production processes Partner with Developers on defining and driving tools and workflow requirements and solutions Collaborate with art discipline leads to build production processes
Minimum Requirements 8+ years of art production experience for console or PC games Preferred Skills and Experience: 5+ years as an art department or environment lead for shipped AAA games Strong eye for light, shade, color, form, detail and composition Highly organized and process driven with excellent spoken and written communication skills 5+ years of experience managing a large, multi-disciplinary team of environment artists Built and delivered on art production processes for AAA games Excellent Time Management, Creative Process and Production Process skills Experience working closely with game
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