Lead Game Designer – Combat AI at Microsoft

Lead Game Designer – Combat AI Details

May 3, 2019, 11:12 p.m.
Individual Contributor
Redmond, WA
Holographic Processing Unit
In Cognition, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that's scientists "meeting" on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we're incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We're a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there has to be a better way. If you do too, we need you! You are drawn to working on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be

Design core AI behavior systems / archetypes and be responsible for overall AI design in line with experience direction. Supervise all AI design systems, work with AI programming leads to establish and realize the AI features roadmap; Design, documentation, implementation and tuning of moment to moment realistic combat and gameplay AI design You will partner and collaborate with industry-leading Engineers, Designers, Artists and Producers Establish best practices for present and future AI development; You will work with state-of-the art next generation hardware, sensors and software You will incorporate
5+ years' experience in Game Design Proven accomplishment as Gameplay AI Designer on at least 1 shipped title Familiarity with the latest content creation and game engine tools Strong cross-discipline collaboration skills Excellent communication skills, particularly in communicating design needs and goals across disciplines. Let us know if you have experience with: Augmented or Virtual Reality Unity, Unreal or related game engines Familiar with goal oriented action planning development system Working with the US Military or other government contracts Security Clearance Requirements: Candidates
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