Environment Artist at Microsoft

Environment Artist Details

April 12, 2019, 12:12 a.m.
Engineering
Individual Contributor
Full-Time
Redmond, WA
343 Industries, part
343 Industries has one single mission: Build great HALO experiences. 343 Industries, part of Microsoft Studios, is home to the game industries top talent and we are dedicated to the HALO universe. We build the stories, the worlds, and the gameplay that make HALO what it is today. And we need exceptional artists to help us achieve that goal. 343 has an incredible opportunity for a motivated, experienced and professional Environment Artist who is highly skilled in creating AAA quality multiplayer maps for our games. The ideal candidate will have superior execution skills for assembly and building of worlds. You will have exceptional command of art foundations like silhouette, color, light and composition. You are knowledgeable and up to date on modern trends of real time content creation, world authoring and be well versed in creating highly optimized environments. This candidate will be highly experienced in working closely with design to build fun worlds while balancing visual impact and

Create Best-in-Class game environments Create highly optimized environments for real-time rendering Take ownership of the environment and work through to completion Constantly improve and advocate for best creation and production practices Collaborate with design and fellow artists to build the best game experience possible Work in ambiguity while still delivering timely and high-quality results Actively seeks out, incorporates and provides feedback from peers Highly motivated and contributes to a positive working environment
Minimum Requirements 6+ years of environment art production experience for console or PC games Preferred Skills and Experience: Excellent World Building and scene composition skills Superior eye for composition, form, light, shade, color and detail Strong understanding of modern shader usage for environment authoring Experience with large scale environment construction Highly proficient with industry standard software like Maya, 3DS Max, Softimage, ZBrush, MudBox and Adobe Creative Suite tools Highly organized with excellent spoken and written communication skills Excellent Time management, Creative
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