Modes & Systems Designer at Microsoft

Modes & Systems Designer Details

Jan. 28, 2019, 6:31 p.m.
Engineering
Individual Contributor
Full-Time
Redmond, WA
Systems Designer to
343 Industries is looking for a talented and passionate Systems Designer to join our Multiplayer Team on our next Halo shooter experience. You will work under the Multiplayer Systems Lead designing, documenting, and communicating systems and modes for our next competitive, multiplayer experience. You will be relied upon to help run playtests, gather feedback, and iterate on the team's gameplay modes and systems, constantly searching for what is fun and competitive.

• Work with Multiplayer Design leads/owners to understand and champion design vision and goals. • Attend and actively participate in multiplayer brainstorms and playtests. • Design and implement content for multiplayer content and systems. • Work with production and leads to prioritize specifics of features. • Collect feedback from leads and peers on implemented content and systems. • Maintain design documentation for various gameplay modes and systems. • Consistently deliver high-quality work and results. • Fix bugs found in multiplayer content.
• 2+ years of professional game development experience. • Strong understanding of multiplayer modes, systems, and sandbox in various first-person shooters, with a focus on Halo. • Previous experience working with scripting languages (Lua, C#, etc.). • Excellent communication (written and verbal), interpersonal, and organizational skills. • Passion for design and game development; especially multiplayer. • Experienced problem solver with a focus on debugging game design issues . • Professional experience working with game tools (Unreal, Frostbite, Unity, etc.) BONUSES: • A passion for Halo with
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